FAU > Technische Fakultät > Informatik > Lehrstuhl 15 (Digital Reality)
Vanessa Lange, Christian Siegl, Matteo Colaianni, Philipp Kurth, Marc Stamminger, Frank Bauer
Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU)
Digital Art and Design is a major part of our culture. Creating assets in a completely digital environment is well established and understood. Currently we see a rise in mixed-reality applications that aim to combine the traditional real-world based way of working with their digital counterparts. In this paper we present a non-destructive, immersive, fully dynamic mixed-reality painting system for real-world objects that combines the workflow of a traditional airbrush artist with the power of digital media. With this system we can completely alter the appearance of any Lambertian object.
Vanessa Lange, Christian Siegl, Matteo Colaianni, Philipp Kurth, Marc Stamminger, Frank Bauer. Augmented Reality, Virtual Reality, and Computer Graphics, pp. 113-125, 2016.Vanessa Lange, Christian Siegl, Matteo Colaianni, Philipp Kurth, Marc Stamminger, and Frank Bauer. Interactive Painting and Lighting in Dynamic Multi-Projection Mapping. In Springer, editor, International Conference on Augmented Reality, Virtual Reality and Computer Graphics, pages 113–125. Springer, 2016.Lange, V., Siegl, C., Colaianni, M., Kurth, P., Stamminger, M., and Bauer, F. 2016. Interactive Painting and Lighting in Dynamic Multi-Projection Mapping. In International Conference on Augmented Reality, Virtual Reality and Computer Graphics, Springer, Springer, Ed., 113–125.V. Lange, C. Siegl, M. Colaianni, P. Kurth, M. Stamminger, and F. Bauer, “Interactive Painting and Lighting in Dynamic Multi-Projection Mapping,” inInternational Conference on Augmented Reality, Virtual Reality and Computer Graphics, Springer, Ed. Springer, 2016, pp. 113–125. |